The last of us gameplay preview from E3

Another very impressive demonstration of interactive gameplay from naughty dog’s upcoming post apocalyptic game, The last of us. It seems highly realistic in game animation interactions are the in thing this year.

Gameplay wise, the world and graphics are beautiful, but one has to wonder if this is the level of combat that will be sustained throughout the game. From a narrative standpoint, it hurts the realism how our hero seems to shrug off a couple of bullet wounds, possibly less enemies, making damage count more would make it seem more realistic. We shall have to see!


Watch dogs gameplay preview from e3

Very nice gameplay and graphics, nothing in itself is particularly new but all is put together nicely, and the range of contextual animations and the smoothness with which they integrate with each other is the best I’ve seen so far. Chances are actual gameplay isn’t quite so smooth, but damned if it’s not approaching the level of a true interactive movie.


Official Halo 4 E3 2012 Announcement HD – YouTube


Studio Ghibli videogame trailer

New trailer for the Studio Ghibli developed ps3 title Ni no Kuni. No news on whether it will be exported out of Japan but it looks gorgeous.

Studio Ghibli Presents the Great Collection – 18 Movies From Hayao Miyazaki


Max Payne 3 gameplay preview


BioShock Infinite Ten-Minute Demo Gameplay


Marvel vs Capcom teaser trailer

The intertubes are abuzz with the new Marvel vs. Capcom teaser trailer, featuring Ryu vs. Wolverine, Morrigan vs. Iron Man (Can Tony Stark possibly resist a succubus??) and Hulk vs. Chris Redfield.

Speculation is rife as to what other characters will be playable, old standbys like Spiderman are almost assured to make an appearance but there are so many possibilities and so far all we have to go on are some silhouettes in the Marvel Logo. Deadpool possibly? Who knows?


Spy party preview

Spy Party is an up and coming new game by Spore’s Chris Hecker with an original and unprecedented game mechanic.

Two players face up in a situation familiar to all from Spy thrillers and movies. The sniper and the spy. A party is in full swing but among the guests is an enemy agent, concealed as a civilian, and carrying out a specific task. The sniper needs to positively identify the enemy spy and take him out. But he only gets one shot, and one chance to get it right.

“SpyParty is an asymmetric multiplayer espionage game, dealing with the subtlety of human behavior, character, personality, and social mores, instead of the usual spy game explosions and car chases.”

The key to the gameplay is a kind of moving realtime turing test. The spy needs to conceal himself among the computer controlled NPCs, while the sniper needs to identify the patterns of movement or actions that reveal which of the partygoers he’s watching through his scope is in fact the rival player.

Graphics are still in rough playtesting mode, since the actual game release is still an estimated 2 years away.

Keep abreast of developments to Spy Party at it’s official page